At the heart of the barren wasteland, on a cursed journey to redemption, the champion met a limping chimeric aberration. It had the main features of a giant hound, a vulture head stretches out of its right side and a hulking insect head sits on the left side.
Each piece that I used to convert this miniature comes from different models made by Reaper Miniatures. The main body is a 02817 Moor Hound sculpted by Ben Siens. The two extra heads are from 03069, Hooked Hulk sculpted by Michael Brower which are included in 03440 creature components pack 2. The spiked tail is from a 14456 Mastema sculpted by Julie Guthrie, included in 03334 Creature Components. The wings are from a 03641 Gunslinger model sculpted by Bob Ridolfi. I finally swapped its left side paw for a pincher claw and a palmed foot at the back. These parts are part of the 03440 creature components pack 2.
For the colors, I was inspired for the main body, by the Cù-Sìth from Scottish folklore. The additional heads have traditional vulture and praying mantis colors. Due to the large size of the monster, I built a 50mm wide base.
Friday, April 16, 2021
Chimeric Aberration (conversion)
Here are pictures of the WIP (work in progress). I converted this model in 2013 and I decided to paint it this week after leaving it on a shelf for eight years. This chimeric aberration is something I was inspired to build after reading about chimeric creature in the D&D Monster Manual 2. In the book, they explain how to create a chimeric creature and give the example of a chimeric ankheg which has the head and front legs of and ankheg with a goat and a white dragon head.
Because it doesn't have the traits of a goat and a chromatic dragon which are normally present on a chimeric creature, this monster is a chimeric aberration. This chaotic hybrid is most certainly the result of a mad wizard experiment that went terribly wrong.
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